iOS App Development: Are Apple App Developers Getting Rich?

Page 2 of 2

“The success of our game Temple Run in 2012 was nothing short of astonishing. We were simply looking to create a game that was fun and easy to play, but once it hit the App Store, the game took off. This past year, we saw more than 75 million downloads of Temple Run on iOS.” – Keith Shepherd, co-founder of Imangi Studios

“Our success on iOS has been incredible. We set off with the modest goal of bringing SketchBook to iPhone users as a way of introducing them to Autodesk. Fast forward three years, we now offer 20 apps to iOS users that have achieved more than 50 million downloads, and we continue to roll out new creativity and design tools that appeal to both professionals and consumers.” – Samir Hanna, vice president of Consumer Products for Autodesk

“Bottle Rocket Apps now employs over 100 full-time employees, dedicated to nothing but building great apps. In my 20 plus years in technology, I have never seen such a vibrant marketplace for software like the App Store.” – Calvin Carter, president of Bottle Rocket Apps

While it may take a lot of hard work and dedication to make it big on the Apple Inc. (NASDAQ:AAPL) App Store, these numbers prove that the opportunity still exists.

Check back here for more updates on iOS App Development.

For more breaking Apple news, visit these articles:

Gene Munster on What to Expect from Apple Inc. in 2013

Apple Inc.: New Year, Same Ol’ Patent-Suit Target

Munster Talks About Apple Inc. iPad Growth

Page 2 of 2