If there is one thing growing up as a Millenial has taught me, it’s that you are bound to the ever changing technology climate. What was cutting edge two years ago is now a relic of a bygone age. Nowhere is this truer than in the video game world, where all eyes are on the eighth generation of consoles set to come out this fall. Yet at the same time, an old relic of the past, Zynga Inc (NASDAQ:ZNGA) signed on Microsoft Corporation (NASDAQ:MSFT)’s Xbox guru Don Mattrick as its new CEO, turning the laws of the tech universe on their head.
To many, Mr. Mattrick leaving Microsoft Corporation (NASDAQ:MSFT) for Zynga Inc (NASDAQ:ZNGA) is a bit like Warren Buffet leaving Berkshire Hathaway to run an Omaha credit union, or Tim Cook leaving Apple to run a computer store in San Francisco’s Chinatown. Microsoft Corporation (NASDAQ:MSFT) has had a good year that saw Bill Gates become the richest man in the world, the stock price jolting upward, and (for a time) basking in the glow that was the Xbox One. Zynga Inc (NASDAQ:ZNGA), meanwhile, looked to be nearly bankrupt thanks to a declining popularity for games like FarmVille and Words With Friends, which were social interaction games played on Facebook Inc (NASDAQ:FB). So why would Mr. Mattrick leave a solid warship for a driftwood dingy being eaten by the choppy sea of the tech world?
Back to the Farm(ville)
It was revealed on July 9 that, while at Microsoft, Mr. Mattrick pushed Microsoft to purchase Zynga in 2010 to give Microsoft a position in social gaming. At the time, Zynga Inc (NASDAQ:ZNGA), under then-CEO Mark Pincus, was a successful start-up company, and games like FarmVille were incredibly popular with Facebook Inc (NASDAQ:FB) users. Most new games that came out at this time were social media games for Facebook Inc (NASDAQ:FB) only, helping launch not only Zynga Inc (NASDAQ:ZNGA), but Facebook to the internet giant it is today.
In 2011, at the height of Zynga Inc (NASDAQ:ZNGA)'s strength on the market, the company accounted for nearly 20% of Facebook's revenue. Contrary to what one might expect today looking at the two companies, Zynga was helping Facebook become profitable. It was because of the successful gaming company that made Facebook the social networking site, and helped the market for cloud gaming take off, beginning the debate of whether or not such games would make bulky expensive video game consoles obsolete.
Unfortunately, Zynga stood still when it should’ve been innovating. Limiting production to just its core games, Zynga was caught flatfooted by the smartphone and tablet revolution in gaming. Angry Birds became the new FarmVille. By 2012, Zynga's share of Facebook's revenue dropped to 15%, and the company continued to slide from there. To make matters worse, Zynga was eclipsed by King.com, makers of the successful Candy Crush Saga and a potentially publicly listed company, as the biggest social game company on Facebook.
It became known that Zynga's hold on Facebook's ecosystem was waning as 2012 rolled on. Thanks to the network's ecosystem, and the development of online data sharing and cloud gaming within the mobile phone apps, Facebook became less dependent on Zynga. In the first quarter of 2013, Facebook made over $1.2 billion off of advertising, compared to $637 million two years before. This comes primarily from mobile game players, of which 250 million are plugged into the social network in some form, usually by data sharing and status updates.
Zynga’s share price fell 66% from its IPO, thanks to an 18% drop in revenue YOY for the quarter. By comparison, Microsoft's XBox revenue alone jumped 55% over the same time period, while Facebook's ad revenue increased 42.8%, leading to less demand for a stalling company like Zynga that has seen itself get crowded out of the market. Don Mattrick: savior of EA
But Zynga got their man in Don Mattrick, and the hope is that he can take the experiences of working with Microsoft and rival game maker Electronic Arts Inc. (NASDAQ:EA) to give the company a boost. While at Electronic Arts Inc. (NASDAQ:EA), Mr. Mattrick was faced with a company that was making only a few good game franchises, and a lot of poor ones, causing the company to struggle mightily. To make the company competitive, Mr. Mattrick cut workers, shuffled remaining developers, and streamlined the company to just core games like The Sims and Madden. In doing so, he helped make Electronic Arts Inc. (NASDAQ:EA) one of the world’s pre-eminent game franchises, with a stock price increasing by 186% from 2000 until his retirement in 2007. Also over that time period, market cap increased by $13 billion, while gross profit TTM increased from $750 million in 2000, to over $16 billion in 2007.